_AGE_ Age affects a character's statistics according to the following table. The change is linear between the various age brackets; so, the modifier for strength changes from -1 to 0 at age 21 (midpoint of 18 and 24), and from 0 to +1 at age 28 (midpoint of 24 and 32). Age: 18, 24, 32, 40, 50, 65, 90 STR -1, 0, 1, 0, -1, -1, -2 INT 1, 1, 1, 0, 0, 0, -1 WIS -1, 0, 0, 1, 1, 2, 2 DEX 1, 1, 0, 0, -1, -2, -3 CON -1, 0, 1, 1, 0, -1, -2 WIL 2, 2, 1, 1, 0, 0, 0 PER 1, 1, 0, 0, -1, -2, -3 Mana -5, 0, 0, 0, 5, 20, 40 Hit 4, 12, 16, 14, 10, 4, -6 Move 100,150,160,140,120, 80, 30 +Mana 4, 6, 8, 10, 12, 12, 8 +Hit 8, 12, 16, 14, 12, 8, 2 +Move 16, 22, 22, 20, 18, 12, 6 Your initial age depends on your base statistics: characters more suited to the life of a warrior start out younger, those more suited to spellcasting begin adventuring at an older age. Aging rate depends on races (Elves live 3 times longer etc, see 'help races' for more information).